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See:
Description
| Interface Summary | |
|---|---|
| ColorChannels | Color Channels is an array of int representing the different color
channels in a color. |
| ColorChannelSplitter | ColorChannelSplitter . |
| ColorHypothesis | ColorHypothesis interface. |
| IColorAndVariance | ColorAndVarianceI is a color aggregate with a mean color and a standard deviation. ColorAndVarianceI is an interface for a color / gray implementations. |
| IColorDistance | A mathematical norm and distance in different color spaces. So it is a distance that conforms with the vector multiplication. This does not just apply to the color itself but also to the standard deviation. How do I present the combination in a simple way? For gray I could make a vector of 2 integers. For color I could make a vector of 4 or 6 integers. Maybe I can use a 1 norm that is divided by the number of dimensions. I am not sure that the variations in the std is as big and as important as the color variations. Maybe all I need to do is giving some weights as input. Maybe I could even have one norm that worked with different dimensions, with different weights. |
| IColorEdgeArea | IColorEdgeArea is a color aggregate with a mean color and a standard deviation,
range and space. ColorAndVarianceI is an interface for a color / gray implementations. |
| IColorHypothesisFinder | Interface for finding a ColorHypothesis in an image. Maybe this should be changed to a stream later. Do I need to know if this is a color or a gray image? I do not think so. |
| IColorRange | ColorRangeI is a color aggregate that exist in an defined range. ColorAndVarianceI is an interface for a color / gray implementations. |
| ValueAreaFactory | Factory and storage interface. |
| Class Summary | |
|---|---|
| BaseAreaFactory | BaseAreaFactory the base for GrayAreaFactory and ColorAreaFactory, it is a factory and store for IColorAndVariance. |
| ColorAndVariance | GrayAndVariance describes an average color with variance for gray 8 bit. |
| ColorAreaFactory | GrayAreaFactory is a factory and store for ColorEdgeArea. |
| ColorChannelSplitterGrayByte | Split a int into 1 colors. |
| ColorChannelSplitterRGB | Split a int into 3 colors. |
| ColorDistance1 | ColorNorm is the scaled 1 norm in the color space. The 1 norm is called the Taxicab norm or Manhattan norm. It is then scaled down by the number of dimensions, so that the distance of 2 colors will be the same in gray and RGB space. This could be changed to use scaling for the different component. This should work for both color and gray. |
| ColorEdgeArea | ColorEdgeArea holds the information. |
| ColorFactory | Factory for different color classes. |
| ColorRange | GrayRange describes a range of colors in the Gray 8 bit. |
| ColorUtil | Contains all the color utility methods that are missing in ImageJ. |
| GrayAndVariance | GrayAndVariance describes an average color with variance for gray 8 bit. |
| GrayAreaFactory | GrayAreaFactory is a factory and store for GrayEdgeArea. |
| GrayEdgeArea | GrayEdgeArea holds the information. |
| GrayRange | GrayRange describes a range of colors in the Gray 8 bit. |
| SimpleColorHypothesis | SimpleColorHypothesis is a color hypothesis. |
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