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See:
Description
Interface Summary | |
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ColorChannels | Color Channels is an array of int representing the different color
channels in a color. |
ColorChannelSplitter | ColorChannelSplitter . |
ColorHypothesis | ColorHypothesis interface. |
IColorAndVariance | ColorAndVarianceI is a color aggregate with a mean color and a standard deviation. ColorAndVarianceI is an interface for a color / gray implementations. |
IColorDistance | A mathematical norm and distance in different color spaces. So it is a distance that conforms with the vector multiplication. This does not just apply to the color itself but also to the standard deviation. How do I present the combination in a simple way? For gray I could make a vector of 2 integers. For color I could make a vector of 4 or 6 integers. Maybe I can use a 1 norm that is divided by the number of dimensions. I am not sure that the variations in the std is as big and as important as the color variations. Maybe all I need to do is giving some weights as input. Maybe I could even have one norm that worked with different dimensions, with different weights. |
IColorEdgeArea | IColorEdgeArea is a color aggregate with a mean color and a standard deviation,
range and space. ColorAndVarianceI is an interface for a color / gray implementations. |
IColorHypothesisFinder | Interface for finding a ColorHypothesis in an image. Maybe this should be changed to a stream later. Do I need to know if this is a color or a gray image? I do not think so. |
IColorRange | ColorRangeI is a color aggregate that exist in an defined range. ColorAndVarianceI is an interface for a color / gray implementations. |
ValueAreaFactory | Factory and storage interface. |
Class Summary | |
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BaseAreaFactory | BaseAreaFactory the base for GrayAreaFactory and ColorAreaFactory, it is a factory and store for IColorAndVariance. |
ColorAndVariance | GrayAndVariance describes an average color with variance for gray 8 bit. |
ColorAreaFactory | GrayAreaFactory is a factory and store for ColorEdgeArea. |
ColorChannelSplitterGrayByte | Split a int into 1 colors. |
ColorChannelSplitterRGB | Split a int into 3 colors. |
ColorDistance1 | ColorNorm is the scaled 1 norm in the color space. The 1 norm is called the Taxicab norm or Manhattan norm. It is then scaled down by the number of dimensions, so that the distance of 2 colors will be the same in gray and RGB space. This could be changed to use scaling for the different component. This should work for both color and gray. |
ColorEdgeArea | ColorEdgeArea holds the information. |
ColorFactory | Factory for different color classes. |
ColorRange | GrayRange describes a range of colors in the Gray 8 bit. |
ColorUtil | Contains all the color utility methods that are missing in ImageJ. |
GrayAndVariance | GrayAndVariance describes an average color with variance for gray 8 bit. |
GrayAreaFactory | GrayAreaFactory is a factory and store for GrayEdgeArea. |
GrayEdgeArea | GrayEdgeArea holds the information. |
GrayRange | GrayRange describes a range of colors in the Gray 8 bit. |
SimpleColorHypothesis | SimpleColorHypothesis is a color hypothesis. |
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