org.shapelogic.color
Interface IColorDistance
- All Known Subinterfaces:
- IColorDistanceWithImage
- All Known Implementing Classes:
- ColorDistance1, ColorDistance1RGB, ColorDistanceWithImage1, ColorDistanceWithImage1RGB
public interface IColorDistance
A mathematical norm and distance in different color spaces.
So it is a distance that conforms with the vector multiplication.
This does not just apply to the color itself but also to the standard deviation.
How do I present the combination in a simple way?
For gray I could make a vector of 2 integers.
For color I could make a vector of 4 or 6 integers.
Maybe I can use a 1 norm that is divided by the number of dimensions.
I am not sure that the variations in the std is as big and as important as
the color variations.
Maybe all I need to do is giving some weights as input.
Maybe I could even have one norm that worked with different dimensions, with
different weights.
- Author:
- Sami Badawi
distance
double distance(ColorChannels color1,
ColorChannels color2)
distance
double distance(int[] color1,
int[] color2)
distance
double distance(int color1,
int color2)
distanceToReferenceColor
double distanceToReferenceColor(int color)
setReferenceColor
void setReferenceColor(int color)
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